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BooST
A mobile social game to promote well-being.
 
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"In order for man to succeed in life, God provided him with two means, education and physical activity. Not separately, one for the soul and the other for the body, but for the two together. With these two means, man can attain perfection." (Plato, fourth century BC).
 

BooST is a physical health game and operates on an Android mobile device. The purpose of BooST is to promote positive physical behavior in young adults by enhancing a social network with affective capabilities.

BooST uses existing social networks(Facebook) to motivate it's users to challenge their friends to participate in physical activities. Using mobile sensors BooST tracks users physical activity.

Like most social applications it's users can perform typical social functions like maintain a profile, manage a list of friends, and send and receive messages. Where BooST departs from traditional social applications is in the use of "energy" levels. Each user is assigned an energy level that is computed from a user's mood supplied by Koko. A user's energy level is made available to the user and members of the user's social circle.


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Computer Science NC State University Copyright © 2013