Spatial Ability and Other Predictors of Gameplay Time: Understanding Barriers to Learning in Game-based Virtual Environments

Megan Hardy Frankosky, Eric N. Wiebe, Philip Sheridan Buffum, Kristy Elizabeth Boyer
Reference:
Spatial Ability and Other Predictors of Gameplay Time: Understanding Barriers to Learning in Game-based Virtual Environments. Megan Hardy Frankosky, Eric N. Wiebe, Philip Sheridan Buffum, Kristy Elizabeth Boyer. Applied Research in Immersive Environments for Learning SIG of the American Educational Research Association (AERA), Chicago, IL, 2015.
Bibtex Entry:
@inproceedings{LearnDialogue-Frankosky-AERA-2015,
author = {Frankosky, Megan Hardy and Wiebe, Eric N. and Buffum, Philip Sheridan and Boyer, Kristy Elizabeth},
booktitle = {Applied Research in Immersive Environments for Learning SIG of the American Educational Research Association (AERA)},
title = {{Spatial Ability and Other Predictors of Gameplay Time: Understanding Barriers to Learning in Game-based Virtual Environments}},
year = {2015},
month = {apr},
venue = {Chicago, IL},
url = {http://research.csc.ncsu.edu/learndialogue/pdf/Frankosky_AERA2015_Engage_Final.pdf},
keywords = {Engage}
}